I’m currently getting my masters degree in computer science at Humboldt-Universität in Berlin, Germany. Previously, I worked as a student assistant at the Humboldt Universty Databases Chair, as an intern at the German Aerospace Centre, a Business Analyst at an international fintech company and as an engine developer at a AAA studio.
Im interested in high preformance computing, 3D graphics, distributed systems and low-level computing.
Aside from programming and gaming, i enjoy sailing, playing various instruments and tabletop rpgs.
CV
Education
- Abitur, Grade 1.9 2012-2015
- Bachelor of Science (Computer Science), Humboldt Universtät zu Berlin, 2015-2020
- Thesis: A GPU Algorithm for the Fréchet-Distance
- Grade: 2.2
- Master of Science (Computer Science), Humboldt Universität zu Berlin, Since 2020
Experience
- Student Assistant, Databases and Information Systems, Humboldt Universität zu Berlin, 2016-2020
- Worked on GPU algorithms for time-series comparison.
- Implemented compile time C++ bindings for a custom scripting language using templates.
- Intern, German-Aerospace-Centre, 2020-2022
- Integrated pytorch neural networks for semantic segmentation of lidar data into a sensor data processing pipeline.
- Worked on real-time systems for localization via sensor data with the Robot Operating System
- Business Analyst, Avaloq Sourcing (Europe) AG, 2022-2023
- Level 2 support for banking software for multiple clients.
- Experience with Oracle PL/SQL and handling large databases.
- Engine Developer, Crytek GmBH, 2023-2025
- Working on CRYENGINE and supporting an AAA game production.
- Part of the rendering team, developing graphics features and optimizing rendering code in a large C++ codebase.
Languages and Tools
- Version Control: Git, Perforce
- Languages: C, C++, Go, Java, Python, HLSL, GLSL, CUDA, SQL, PL/SQL
- Management: Jira, Confluence, Gitlab, Gitea
- Continous Integration: Jenkins, Gitlab-CI, Teamcity
- Other: Docker, Docker-Compose, Oracle DB, PostgreSQL, PIX, Visual Study, Tracy
Additional Qualifications
- Co-published a paper about a GPU algorithm for time-series comparison at the PARS-Workshop 2019.
- Worked in multiple agile projects managed with Scrum.
- B2 level English with regular use in engineering and business contexts.