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Current Projects
rt.core is the name of my personal C base layer. It consists of a base library (rtcore.h) containing all sorts of utilities that I use for my own code and a growing collection of various other libraries.
rt.engine is my own 3d game engine. It's written from scratch in C99. Currently, it's not available to the public, but this might change in the future once the project matures a bit more.
About Me
I build software for a living.
In the past, I've worked on sensor data segmentation for autnomous driving,
as a business analyst for banking software and as a rendering engineer in AAA-games.
Now I'm a full-stack developer working on a large project for the public sector.
My Interests
- High performance software
- Distributed systems
- Graphics programming
- Operating Systems
- Privacy and digital autonomy